Worked end-to-end on a real unobfuscated commercial app (single-dex, no packer,
server-driven launch screen) and folded back everything that cost time. Net +17
files, no new dependencies, no sample-specific identifiers.
New references
byte-level-patching.md
The technique that was missing entirely. Equal-length in-place edits beat
method rebuilding (measured on a real sample: method rewrite grew debug_info
924 B -> 22.8 KB and the dex 4.32 MB -> 7.73 MB), but four failure modes are
silent: same-length is not enough, branch polarity, verifier legality, and
stale dex header fields. Covers locating an instruction's exact offset (why
listings and byte-pattern guesses both fail), the instruction width table and
the two traps that desynchronise a decode, neutralise-a-branch vs redirect-it,
and the header's signature-then-checksum order.
server-config-and-updates.md
The most common shape of "ad" in a modern app, and the one usually
mis-diagnosed: the server supplies UI the client renders. The two-layer fetch
(local fallback then remote override) that proves it, finding the config DTOs
through the field names data classes keep, why you patch the decision and not
the data, deciding the scope of "remove", and remote re-enable / cached config
durability.
New scripts
dexutil.py dependency-free dex reader: structural walk, exact
instruction decode, dex header recompute/verify in the
correct order, branch-target and operand helpers
dex_find_insn.py locate an instruction by decoded semantics, print its exact
byte offset with context and BOTH sides of any branch
dex_patch_bytes.py equal-length byte patches from a JSON spec: semantic match,
polarity pin via expect_next, equal-length enforcement,
verifier check, header recompute, re-decode to prove it landed
dex_check_verifier.py does any conditional branch target a move-result (bypassing
its producer)? Compares builds and separates pre-existing
findings from regressions the patch introduced
coldstart.py cold-launch capture: timed screenshot burst + logcat signals
+ installed-build facts + launch timing, and a warning when
the foreground activity is not the app
check_repo.py maintenance check: every script parses and answers --help,
every referenced path resolves, every file is documented
Fixes found while running the above
repack.py wrote archives with a plain zipfile writer, which cannot satisfy
the Android R+ install gate: resources.arsc must be STORED *and*
4-byte aligned, and a zip extra record cannot express a 1-3 byte
pad (a stored filler entry is inserted instead). Also fixes the
central-directory pointer and adds an alignment gate to the output.
usb_net_proxy.py, dex_strpatch.py
crashed on --help with a traceback instead of printing usage.
Updated
toolchain.md ddc added (single-binary dex->Java with query subcommands,
with measured timings and its real limits); "not on PATH is
not not-installed" with the search commands; which signer
to use and why jarsigner breaks alignment
repack-and-sign.md alignment requirement and its arithmetic; dex header
recompute; jarsigner hazard; vendor install interception
([N] with no symbolic constant -> root pm install); the
installer can keep owning the screen after an install
recon.md resolve package identity from a tool, not from hand-read
AXML strings (a wrong package sends all later device queries
nowhere); snapshot the config surface during recon
long-task-discipline.md captures you never looked at are not evidence (incl. the
consistent-but-wrong-window variant); long-context decay and
the record shape that survives it
dynamic-frida.md when live attach cannot work at all: static instrumentation,
static read, and self-recorded evidence, with the control
build caveat each one carries
ad-removal.md server-driven config is usually the EASIEST case, not the
hardest; a three-way zero result is a positive finding;
scope note on local brand splash vs promotional content
pitfalls.md P37 stale dex header checksum, P38 [-124] alignment,
P39 bare-numeric install failure, P40 wrong-window evidence,
P41 inverted branch polarity, P42 decode desynchronisation
SKILL.md, README.md symptom index, reference/script indexes and requirements
updated for all of the above
158 lines
7.6 KiB
Markdown
158 lines
7.6 KiB
Markdown
# Server-driven UI config — promos, popups, tab bars, and remote re-enable
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Many apps ship a **remote configuration endpoint** that decides what the client
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renders: a launch screen image, a popup, an announcement, which tabs exist. This is
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the single most common shape of "ad" in a modern app, and the one most often
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mis-diagnosed, because there is no ad SDK anywhere in the package to find.
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Two consequences that change the whole plan:
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- **Searching for an ad SDK finds nothing, and that is arithmetically correct.** No
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amount of further SDK hunting will help. Recognise the shape early and stop.
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- **The behaviour can be re-enabled server-side without shipping a new client.**
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Any patch that just leaves the config unread is a patch the operator can undo.
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The durable fix is in the client's decision path, not in the data.
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## 1. Two-layer fetch: local default, then remote override
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The most useful diagnostic — and it is a runtime observation, not a static one — is
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that the config object **changes value once during startup**:
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```
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before the network round-trip: SplashConfig(enabled=true, duration=5, image=<built-in drawable>)
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~1s later (config response): SplashConfig(enabled=true, duration=5, image=https://<cdn>/<promo>.png)
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```
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Seeing this pair proves three things at once: the screen is config-driven, the
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built-in asset is only an offline fallback, and the content actually shown came
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from the server. **Capture both states before designing any patch** — a
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hook on the config type's constructor/factory plus its `toString()` is usually
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enough (data-class `toString()` keeps the real field names even after R8, which is
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why it is such a convenient anchor).
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If you only ever see the built-in default, you are looking at an offline or
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pre-config state and have not observed the real behaviour yet.
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## 2. Locate the config surface
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The DTOs are usually the easiest anchor in the entire app, because data classes
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serialise their own field names.
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```
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ddc findrefs app.apk string "SplashConfig" # or any of the field names below
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ddc strings app.apk -f "enabled" --with-locations
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```
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Field names worth grepping, in the plural because they recur:
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```
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splash, splashImage, splashSkip, splashLogo, launchScreen, bootAd
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noticePopup, announcementPopup, updatePopup, forceUpdate, upgradeDialog
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tabbar, tabs, items, enabled, showMode, startAt, endAt, showOnce
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promo, promotion, banner, bannerList, featured, sponsored
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```
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A `*Config` / `*Popup` / `*Banner` suffix with an `enabled` boolean is the signal
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you are in this layer. **The `enabled` flag's polarity is not guaranteed by its
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name** — see §4.
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Then find the **consumption point**, which is where you patch: the method that
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reads the flag and decides. The DTO itself is usually immutable and shared, so
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editing it is both fragile and unnecessary.
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## 3. Patch the decision, not the data
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Ordered from most to least durable:
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| Approach | Durable? | Why |
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| Neutralise the client-side branch that consumes `enabled` | **yes** | The server can send anything; the client no longer acts on it |
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| Force the config field to its "off" value at parse time | partly | Works until a second parse path or a cache exists |
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| Block or 404 the config endpoint | **no** | Usually breaks the screen that shares the request (see `pitfalls.md` P5) |
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| Delete the local fallback asset | no | Only affects the offline case |
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**How to neutralise a branch correctly** is in `byte-level-patching.md`: replace the
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conditional branch with `nop`s so execution takes the fall-through path, rather
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than redirecting the branch. Forcing a specific side by redirection adds a control
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flow edge and can trip the verifier.
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**Mandatory before editing: decode both sides of the branch and write down what
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each one does.** Field names lie. In one real case the field was named `enabled`,
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and the branch structure was:
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```
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iget-boolean v, obj -> Config.enabled
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if-nez v, :countdown ; enabled == false jumps AWAY
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invoke startMainScreen() ; fall-through: straight into the app
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:countdown ... ; branch target: show the promo for N seconds
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```
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so `enabled == true` was the value that **skipped** the promo. Taking the name at
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face value and "enabling the skip" produces a build that shows the ad on every
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launch — and it starts cleanly, so nothing catches it until someone looks at the
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screen.
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## 4. Decide the scope of "remove" before you edit
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Serve-side config usually controls several things at once, and they are not all
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ads. Classify each field the same way you would a UI element:
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| Field shape | Usually is | Usually not |
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| Launch screen image + countdown with no dismiss | promotional | a functional splash |
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| Popup with a channel/group link and `showOnce` | promotional | |
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| Popup with changelog + `force` + an external URL | update nag → `updates-and-forced-upgrade.md` | |
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| Tab bar item with `enabled=false` | absent by operator choice | |
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| Announcement that is off server-side | nothing to remove | |
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If the user asked for "no ads", removing a genuine brand splash is a judgement
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call, not an automatic win — a self-owned logo screen with no third-party content
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is arguably not an ad. State which one you removed; if the request was ambiguous,
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the safer default is to remove only the server-sourced promotional content and
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leave a purely local brand screen alone. See `long-task-discipline.md` on not
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substituting your own goal for the stated one.
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## 5. Verify at three levels, not one
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A config-driven behaviour needs more evidence than a log line:
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1. **Screen, before and after, frame by frame** — `scripts/coldstart.py`. The
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observable is a visible change plus a change in time-to-first-meaningful-screen.
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2. **The config object's own values at runtime** — if the app logs or you can hook
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it, show the value it received. This separates "the server stopped sending it"
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from "the client stopped obeying it", which are different claims.
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3. **Correct negative**: if the flag arrives `enabled=true` and nothing happens,
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that is the strong result. If it arrives `enabled=false`, you have verified
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nothing about your patch.
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## 6. Remote re-enable: the durability question
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Two channels can undo client-side work without a version bump:
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- **The config endpoint itself.** Your patch must be in the decision path so a
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future `enabled=true` is still ignored (see §3). A patch that reads the flag and
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happens to work today is not durable.
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- **A hot-update / dynamic-resource channel** (a downloaded bundle, a patch dex, a
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remotely loaded layout). Look for a cache directory that is not the config cache,
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or a download-then-load path during startup. If one exists, the patch has to
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survive it — which usually means the patched decision is the right place anyway,
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because remote resources rarely replace compiled logic.
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Also check whether the config is **cached to disk** (`SharedPreferences`, a JSON
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snapshot, a DataStore file). A cached copy means the app can exhibit the old
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behaviour offline for one launch after your change, which looks like a failed
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patch. Clear the cache as part of the experiment, and say so when reporting.
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## 7. Reporting template
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```
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Promo/popup surface: <field> (<DTO class>) | source: server config at <endpoint or unknown>
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Observed before: <exact values, incl. whether enabled was true/false>
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Observed after: <exact values / absence>
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Patch: <class#method, byte offset, bytes before -> after>
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Durability: <why a future server-side change cannot restore it>
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Not removed: <fields deliberately left, with reason>
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Side effects: <what shares the same config or code path>
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Unverified: <anything not directly observed>
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```
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